1. 📘 Topic and Domain: Strategic manipulation of AI-mediated economic markets through technology expansion, focusing on game theory and market design.
2. 💡 Previous Research and New Ideas: Based on classical game theory models (bargaining, negotiation, persuasion); introduces new concept of "Poisoned Apple Effect" where releasing unused technology can manipulate market regulation.
3. ❓ Problem: Addresses how expanding available AI technologies in regulated markets can be exploited to manipulate regulatory outcomes and market equilibrium.
4. 🛠️ Methods: Used GLEE dataset to simulate 580,000 strategic decisions across 13 LLMs in three game types (bargaining, negotiation, persuasion), analyzing meta-game equilibria before and after technology expansion.
5. 📊 Results and Evaluation: Found that in ~33% of cases, technology expansion caused opposite payoff changes between players without the new technology being used, proving strategic manipulation possible; regulatory metrics worsened in 40% of cases when market design remained static.